Logic explorer
As a way to see how the basic logical operators work, we’ll make a program to test them with all their possible input values.
Inputs and output
Make an array called ||variables:inputs||
with two values, false
and true
, as logical inputs. Add another variable ||variables:Q||
to receive the resulting value of a logical expression as output.
let inputs = [false, true]
let Q = false
Single input loop
To start with, we’ll make a single input test for the variable ||variables:A||
. The output, in variable ||variables:Q||
, for the logical operator test will display as a color on the pixels. A true
value shows as blue
and false
will light up orange
.
- Get a
||loops:for element||
loop and put it in the||loops:on start||
. Rename the||variables:index||
variable to||variables:A||
and switch the||variables:list||
variable to||variables:inputs||
. - Pull a
||variables:set Q to||
block into the||loops:for element||
loop and set the value to||logic:false||
. - Go find the
||logic:if then else||
and put in below the||variables:set Q to||
. Pick up a||variables:Q||
in||variables:VARIABLE||
and drop it onto the||logic:false||
to replace it. - Move a
||light:set all pixels to||
inside the||logic:if then||
section and change the color toblue
. This is our color for atrue
output. - Move a
||light:set all pixels to||
inside the||logic:else||
section and change the color toorange
. This is our color for afalse
output. - Just below the
||logic:if then else||
, put in a||loops:pause||
, a||light:clear||
, and another||loops:pause||
block. Set the time for each||loops:pause||
to500
.
let inputs = [false, true]
let Q = false
for (let A of inputs) {
Q = false
if (Q) {
light.setAll(0x0000ff)
} else {
light.setAll(0xff8000)
}
pause(500)
light.clear()
pause(500)
}
Identity test
The identity test is simple. It just makes the output have the same logical value as the input. Set the ||variables:Q||
output variable to the ||variables:A||
variable.
let A = false
let Q = A
Identity truth table
For the Identity test, these output values will show for the inputs:
A | Q = A |
---|---|
false | [light.setAll(0xff8000)] |
true | [light.setAll(0x0000ff)] |
NOT test
Negation, or inversion, makes the output have the opposite value of the input. So, the output value is NOT the same as the input. Since there are only two possible values, the output is the other value that is NOT the input.
Replace the ||logic:false||
in the ||variables:Q||
equation with a ||logic:not||
operator. Pull the ||variables:A||
variable down from the ||loops:for element||
loop and drop it inside the ||logic:not||
operator.
let A = false
let Q = !A
NOT truth table
For the NOT test, these output values will show for the inputs:
A | ~A |
---|---|
false | [light.setAll(0x0000ff)] |
true | [light.setAll(0xff8000)] |
Two input loop
For the rest of the operator tests, we need to have another input variable. This variable comes from a second ||loops:for element||
loop. With one input variable there was just two possible input values. Adding a second input variable increases the number of possible input combinations by two times. Now there will be 4 different input possibilities. This will result in the truth tables having 4 rows for the operator tests.
Go get another ||loops:for element||
loop and put it in so that it surrounds all the inside the first loop. Rename the ||variables:index||
variable to ||variables:B||
and switch the ||variables:list||
variable to ||variables:inputs||
.
let inputs = [false, true]
let Q = false
for (let A of inputs) {
for (let B of inputs) {
Q = !A
if (Q) {
light.setAll(0x0000ff)
} else {
light.setAll(0xff8000)
}
pause(500)
light.clear()
pause(500)
}
}
OR test
Now, grab an ||logic:or||
operator and replace the ||logic:not||
in the ||variables:Q||
equation with it. Pull the ||variables:A||
variable down from the outside ||loops:for element||
loop and drop it in on the left side the ||logic:or||
operator. Drag down the ||variables:B||
variable down from the inside ||loops:for element||
loop and drop it in on the right side the ||logic:or||
operator.
let A = false
let B = false
let Q = A || B
OR truth table
For the OR test, these output values will show for the inputs:
A | B | A + B |
---|---|---|
false | false | [light.setAll(0xff8000)] |
false | true | [light.setAll(0x0000ff)] |
true | false | [light.setAll(0x0000ff)] |
true | true | [light.setAll(0x0000ff)] |
AND test
Now, switch the ||logic:or||
operator type in the ||variables:Q||
equation to the ||logic:and||
operator type:
let A = false
let B = false
let Q = A && B
AND truth table
For the AND test, these output values will show for the inputs:
A | B | A · B |
---|---|---|
false | false | [light.setAll(0xff8000)] |
false | true | [light.setAll(0xff8000)] |
true | false | [light.setAll(0xff8000)] |
true | true | [light.setAll(0x0000ff)] |
XOR test
To test XOR, we’ll use the XOR expression from Boolean elements. Drag and place the ||logic:LOGIC||
blocks to make the ||variables:Q||
equation to look like this:
let A = false
let B = false
let Q = (A || B) && !(A && B)
XOR truth table
For the XOR test, these output values will show for the inputs:
A | B | A ⊕ B |
---|---|---|
false | false | [light.setAll(0xff8000)] |
false | true | [light.setAll(0x0000ff)] |
true | false | [light.setAll(0x0000ff)] |
true | true | [light.setAll(0xff8000)] |