Spin it
Spin the lights!
music.setTempo(125);
let item = 0
input.onGesture(Gesture.Shake, () => {
light.clear()
light.setPhotonMode(PhotonMode.Eraser)
item = Math.randomRange(0, 101)
for (let i = 0; i < item + 30; i++) {
light.photonForward(1)
music.playTone(262 + i * 10, music.beat(BeatFraction.Quarter))
pause(5)
if (Math.randomRange(0, 100) < 10)
light.photonFlip();
}
music.powerUp.play()
})